Day 8 - New Environments


Helloooo~

Phill again. Been experimenting with some environments from the asset store, just to keep things interesting! Here's a sneak peak:

Even though it's not a sewer city, I think it managed to capture the same vibe we're going for!

You might notice I'm still having some technical issues with placing the Chain Point Indicator in the correct place... still unsure why, but I've been digging into Unity's documentation to try and figure it out.

Anywho! The next few days will be composed of me putting features into this little town scene. This will serve as a mechanics showcase to give a quick briefing of the game, without having to wait for our own levels and tutorials to be done!

What do you guys think? :)

See you on the next one,

Phill

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