Day 7 - Hardcore Parkour
Scraptail » Devlog
Hello there!
I finally managed to get some non-tail parkour into the game!! Much needed addition.
It's still very bare bones and I only have two basic structures: trampolines and pipes. But the basic logic is there! Have a look:
There's only one or two other structures that I want to add, and then I think we can build some pretty cool levels with those.These ones I have so far don't look good, but they work, which is enough for now, ahah! So, next time, I'll likely work on those other remaining structures.
But yeah, that's today's update! See you next time.
Phill
Scraptail
Status | In development |
Author | Lucerna Frameworks |
Genre | Adventure, Action, Platformer |
More posts
- Day 34 to 52 - The little thingsAug 28, 2023
- Day 31 to 33 - 3D Platforming is HardJul 27, 2023
- Day 28 to 30 - Tutorial Blockout Going Nicely!Jul 24, 2023
- Day 27 - Improved PickpocketingJul 21, 2023
- Day 23 to 26 - Hard at work for the TutorialJul 20, 2023
- Day 22 - Updating the TutorialJun 30, 2023
- Days 15 to 21 - I am so happy with this combat!Jun 26, 2023
- Day 14 - Not Much Today!May 24, 2023
- Day 13 - *Easily* Saving Data Between LevelsMay 22, 2023
- Day 12 - Improving the Save SystemMay 16, 2023
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